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NEVCO SCORE CLOCKS
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ACTION |
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CONTROL PANEL DISPLAY |
PRESS THESE KEYS |
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Turning on |
1) If the clock is |
already powered on, you will simply need to clear the time and goals from the |
previous game. |
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the Game Clock |
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2) If the clock |
needs to be powered on, use the following: |
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Turn the power on to the clock: (switch at right hand side of control box) |
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A series of stars will scroll on the display. These can be bypassed by directly entering the |
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clock model number found on the front of the clock under the led display. |
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Start where turned off? |
NO |
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Use an auto start program |
NO |
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Hi I'm your Nevco MPC-4. I can operate over 500 Nevco Models |
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Please enter your model code |
???? |
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Do you want to use shot clocks ? |
NO |
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Use penalty time outs? |
NO |
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Set score to zero |
[SET] [HOME SCORE] [0] |
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[SET] [GUEST SCORE] [0] |
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Warm up |
Set clock time |
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[SET] [TIME ] [3] [ : ] [0] [0] [YES] |
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3 minutes |
Set period |
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[0] |
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Setting the Main Game Time |
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Period 1 – 12:00 |
Set clock time |
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[SET] [TIME ] [1] [2] [ : ] [0] [0] [YES] |
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Set period |
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[1] |
| When the clock counts down to |
0:00 and the buzzer |
sounds, click the STOP button on the control panel or remote. Don't power off |
the control panel. |
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Period 2 – 12:00 |
Set clock time |
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[SET] [TIME ] [1] [2] [ : ] [0] [0] [YES] |
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Set period |
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[2] |
| When the clock counts down to |
0:00 and the buzzer |
sounds, click the STOP button on the control panel or remote. Don't power off |
the control panel. |
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Period 3 – 15:00 |
Set clock time |
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[SET] [TIME ] [1] [5] [ : ] [0] [0] [YES] |
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Set period |
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[3] |
| When the clock counts down to |
0:00 and the buzzer |
sounds, click the STOP button on the control panel or remote. Don't power off |
the control panel. |
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Game Procedures |
Timekeeper starts |
the clock when the first puck is dropped, |
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Timekeeper stops |
the clock at any whistles during the game |
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RHC games are |
run with stop time. |
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The horn will sound |
at the end of each period. |
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Stop the clock to |
turn off the horn. Don't power off the control panel. |
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Timekeeper sets |
the time for the next period of the game |
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Goal Scored |
There are two ways to set the score: |
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1) Manually setting |
each goal when it happens |
[SET] [HOME SCORE] [ # of GOALS] |
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Can not use for double digit scoring |
[SET] [GUEST SCORE] [ # of GOALS] |
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2) Add a goal to the |
total each time one is scored |
[HOME SCORE] + [1] |
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[GUEST SCORE] + [1] |
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Enter a Penalty |
Clock Stopped. |
Either HOME or GUEST PENALTY |
[SET] [HOME PNLTY] |
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[SET] [GUEST PNLTY] |
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Enter duration of penalty. |
[2] [:] [0 ][0] [YES] |
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PLAYER . ( Enter jersey number of player) |
[0] [0] <- enter 2 digits |
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all numbers entered for players have to be two digits |
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any single-digit player number needs a '0' in front of it |
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Clear a Penalty |
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Either HOME or GUEST PENALTY |
[HOME PENALTY] or [GUEST PENALTY] |
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Clear the penalty |
[PENALTY CLEAR] [YES] |
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If there is more than one penalty to the side you want to erase the penalty from, |
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you need to scroll through all of the penalties on that side to display |
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on the readout the one needed to cleared. |
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Edit a Penalty |
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Either HOME or GUEST PENALTY |
[HOME PENALTY] or [GUEST PENALTY] |
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[PENALTY EDIT] |
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Modify the time. |
[?] [:] [0 ][0] [YES] |
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More Than Two Penalties |
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If there are more than two penalties assessed to either the HOME or VISITOR side, the |
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Running at Once |
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scoreboard knows that only two penalties can run for one team at any given time. |
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So if three penalties are set for the one side, only the first two that were entered will run. |
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Once one of the penalties has expired, it will come off the scoreboard, and the third penalty |
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will then be displayed, and will begin counting down. |
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Game End |
When you game is |
finished as a courtesy to the next team, please do these |
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1) clear all goals, times, and any penalties. |
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2) set the warm up to 3 minutes. |
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